3D & Dimensional Design
3D design across real-world and cinematic spaces: characters, props,
and environments built to shape immersive worlds.
Tough Guy Visualization | Original IP · Look Development
Look-development frame for the Tough Guy short film, placing the custom 3D character in a rain-soaked jungle to set lighting, mood and performance before final production. Hand-built Cinema 4D character sheets used as reference for AI-rendered scenes
Role: Creative Direction & Character Design
Focus: Look Development, Lighting & Mood, Character Performance
Role: Creative Direction & Character Design
Focus: Look Development, Lighting & Mood, Character Performance
TOUGH GUY 3D MODELING & TEXTURING | Original IP · Look Development
Original character created for the Tough Guy short film, modeled and textured primarily in Cinema 4D. The turnaround and expression studies served as the master reference that kept him consistent from shot to shot.
Role: Character Design, 3D Modeling & Texturing
Focus: Character Modeling, Expression Studies, Continuity Reference
Role: Character Design, 3D Modeling & Texturing
Focus: Character Modeling, Expression Studies, Continuity Reference
Tough Guy Environment Visualization | Original IP · Look Development
Environment frame for the Tough Guy short, staging the character at the head of a squad on a smoke-filled battlefield to establish the film’s scale and world. Hand-built Cinema 4D character sheets used as reference for AI-rendered scenes.
Role: Creative Direction & Character Design
Focus: Environment Design, Scale & Staging, Cinematic Composition
Role: Creative Direction & Character Design
Focus: Environment Design, Scale & Staging, Cinematic Composition
Dragoni XP Prototype Visualization 01 | Original IP · Vehicle Design
An original luxury concept car of my own design, shown crossing the Golden Gate Bridge to see how the form reads in motion and in real daylight.
Role: Concept & Vehicle Design
Focus: Vehicle Design, Real-World Visualization, Cinematic Composition
Role: Concept & Vehicle Design
Focus: Vehicle Design, Real-World Visualization, Cinematic Composition
Dragoni XP Prototype Visualization 02 | Original IP · Vehicle Design
Detail studies of the Dragoni XP, from the double-tire wheel assembly to the body lines, worked out piece by piece so the design holds up at every angle. The dual tires were checked in a physics simulation to confirm how they would behave in a turn.
Role: Concept & Vehicle Design
Focus: Product Design, Engineering Detail, Design Consistency
Role: Concept & Vehicle Design
Focus: Product Design, Engineering Detail, Design Consistency
Dragoni XP Prototype Visualization 03 | Original IP · Vehicle Design
The Dragoni XP in rain-slicked city streets and night light, setting the mood and presence of a vehicle built to turn heads.
Role: Concept & Vehicle Design
Focus: Mood & Atmosphere, Lighting, Cinematic Composition
Role: Concept & Vehicle Design
Focus: Mood & Atmosphere, Lighting, Cinematic Composition
Looney Tunes 3D Intro | Clients: Citi • Time Warner
Custom thematic 3D model focusing on Looney Tunes IP. C4D 3D model. Custom elements and rigged modeling posing. Traditional 3D and design workflow, no AI.
Role: Concept, Product Design, 3D Design, 3D Modeling & Client Presentation
Focus: Dimensional Design, Brand Integration, Production Specs
Role: Concept, Product Design, 3D Design, 3D Modeling & Client Presentation
Focus: Dimensional Design, Brand Integration, Production Specs
Looney Tunes Game of Bugs Ortho | Clients: Citi • Time Warner
Custom thematic 3D model incorporating multiple elements from client portfolios, merging logo, business elements and IP character and settings. C4D 3D model. Traditional 3D and design workflow, no AI.
Role: Concept, Product Design, 3D Design, 3D Modeling & Client Presentation
Focus: Dimensional Design, Brand Integration, Production Specs
Role: Concept, Product Design, 3D Design, 3D Modeling & Client Presentation
Focus: Dimensional Design, Brand Integration, Production Specs
Tecta America Roofing | Clients: Rothschild & Co • Tecta America
Commemorative piece for Rothschild & Co’s Tecta America deal team, showing the commercial roofing company’s crews at work on a detailed rooftop beneath a sculpted Tecta America gateway, with the client’s brand built directly into the architecture. Traditional 3D and design workflow, no AI.
Role: Concept, Product Design, 3D Design, 3D Modeling & Client Presentation
Focus: Character Modeling, Architectural Modeling, Brand Integration
Role: Concept, Product Design, 3D Design, 3D Modeling & Client Presentation
Focus: Character Modeling, Architectural Modeling, Brand Integration
EPIC GAMES × PSYONIX | Clients: The Raine Group · Epic Games
Commemorative piece marking Epic Games’ 2019 acquisition of Psyonix, advised by The Raine Group. It joins the two studios’ flagship games into one sculpture: a Fortnite-style character riding a Rocket League–style car kitbashed from multiple model kits and reworked into a single custom vehicle, merging both visual worlds while keeping each brand recognizable.
Role: Design & 3D Modeling, Overall Design of Piece
Focus: Character Modeling, Vehicle Kitbashing, Licensed IP Integration
Role: Design & 3D Modeling, Overall Design of Piece
Focus: Character Modeling, Vehicle Kitbashing, Licensed IP Integration
Star Wars 3D Stadum Landing Field | Clients: Rothschild & Co • Balfour-Beatty
Commemorative piece for Rothschild & Co, marking Balfour Beatty’s sale of Heery. I built the design around the deal’s code name, “Project Rogue,” tying it to Star Wars’ Rogue Squadron, with X-wings landing in a stadium that represents Heery’s work, set inside a crystal cube. To keep the piece within budget, I sourced an existing X-wing collectible to mount on top and recreated it in Cinema 4D at exact scale for the client presentation. Traditional 3D and design workflow, no AI
Role: Concept, Product Design, 3D Design, 3D Modeling & Client Presentation
Focus: Thematic Concept, Architectural Modeling, Budget-Driven Design
Role: Concept, Product Design, 3D Design, 3D Modeling & Client Presentation
Focus: Thematic Concept, Architectural Modeling, Budget-Driven Design
Hyperice | Clients: Houlihan Lokey • Hyperice
A recreation of client products and showroom using Cinema 4D for modeling, textures and animation. Looping animation includes snippet of client commercial footage. No AI was used in this piece. Traditional 3D and design workflow, no AI.
Role: Concept, Product Design, 3D Design, 3D Modeling & Client Presentation
Focus: Dimensional Design, Brand Integration, Production Specs
Role: Concept, Product Design, 3D Design, 3D Modeling & Client Presentation
Focus: Dimensional Design, Brand Integration, Production Specs
