3D & Dimensional Design
3D design across real-world and cinematic spaces: characters, props,
and environments built to shape immersive worlds.
311 South Wacker | Clients: Eastdil Secured · Fremont Realty & Shorenstein
Commemorative piece for Eastdil Secured’s $302.4 million sale of 311 South Wacker, a 1.28-million-square-foot trophy tower in Chicago. Every elevation was redrawn in Illustrator and Photoshop, and that same artwork drove both the colored-crystal production and the Cinema 4D textures, so the client presentation showed exactly what would be made, down to the crown. Traditional 3D and design workflow, no AI
Role: Design, Production Art, 3D Modeling & Client Presentation
Focus: Architectural Detail, Production Art, Presentation-to-Production Accuracy
Role: Design, Production Art, 3D Modeling & Client Presentation
Focus: Architectural Detail, Production Art, Presentation-to-Production Accuracy
3D Resin Bobblehead | Client: Merrill Lynch
A custom pirate character for Merrill Lynch, shown standing on the drawing it started from. Each resin character began as a hand-drawn rough, then moved to color studies, color-matched to the client’s brand when the theme called for it. From there the design could be built as a detailed 3D model, refined in ZBrush for manufacture, or carried into animation.
Role: Concept, Product Design, 3D Design, 3D Modeling & Client Presentation
Focus: Dimensional Design, Brand Integration, Production Specs
Role: Concept, Product Design, 3D Design, 3D Modeling & Client Presentation
Focus: Dimensional Design, Brand Integration, Production Specs
Mark at Cityscape | Clients: CBRE • RAM
Commemorative piece for CBRE’s $82.5 million sale of The Mark at Cityscape on behalf of RAM. The full development was recreated in colored crystal, from tower elevations to site plan, with each façade drawn in Illustrator and Photoshop as production art and carried into Cinema 4D as textures. One set of artwork drove both the presentation and the finished piece.Traditional 3D and design workflow, no AI.
Role: Design, Production Art, 3D Modeling & Client Presentation
Focus: Architectural Detail, Production Art, Presentation-to-Production Accuracy
Role: Design, Production Art, 3D Modeling & Client Presentation
Focus: Architectural Detail, Production Art, Presentation-to-Production Accuracy
Echna Grubber | Original IP · Working Character
Before the Echnae had a face, they had a history. This woodland forager was designed from its backstory, so every whisker, claw and wary glance answers to a world built first on the page. The Echnae carry a scene in my Storytelling demo reel, with a full character sheet later in this gallery.
Role: Worldbuilding, Character Design & Direction
Focus: Story-First Character Design, Worldbuilding, Creature Design
Role: Worldbuilding, Character Design & Direction
Focus: Story-First Character Design, Worldbuilding, Creature Design
Echnae Environment Test | Original IP · Working Character
A world feels real when its creatures have their own struggles and lives. Here two Echnae work their harvest, and the light, the scale and the mud on their feet all establish how this world lives day to day.
Role: Worldbuilding, Character Design & Direction
Focus: Environment Development, Character Interaction, Worldbuilding
Role: Worldbuilding, Character Design & Direction
Focus: Environment Development, Character Interaction, Worldbuilding
Echna Cart | Original IP · Working Character
Small shoulders, heavy load. An Echna hauls the day’s harvest home through the forest, a quiet moment of character that gives the world its rhythm.
Role: Worldbuilding, Character Design & Direction
Focus: Character Performance, Environment Development, Worldbuilding
Role: Worldbuilding, Character Design & Direction
Focus: Character Performance, Environment Development, Worldbuilding
Alien Plushy Design | Original IP · Product Design
Three eyes, one big grin, and a mouthful of soft silver braces. This original plush character is built to win kids over at first glance and stay hugged long after. Every detail, from the rounded silhouette to the stitched-fabric braces, was designed with real production in mind, so it reads as a toy you could pick up off the shelf today.
Role: Character & Product Design
Focus: Plush Product Design, Character Appeal, Production-Ready Detail
Role: Character & Product Design
Focus: Plush Product Design, Character Appeal, Production-Ready Detail
Martian-Style Ray Gun | Original IP · Prop Design
Golden-age sci-fi, fully dimensional. This retro ray gun has a glowing ribbed emitter, chrome housing and orbiting antenna spheres, and was designed and modeled in full 3D so it holds up from every angle, ready for a character’s hand, a close-up or a hero shot.C4D not AI.
Role: Prop Design & 3D Visualization
Focus: Prop Design, Retro Sci-Fi Styling, 3D Visualization
Role: Prop Design & 3D Visualization
Focus: Prop Design, Retro Sci-Fi Styling, 3D Visualization
Cannibal | Original IP · Character Design
The internet has its creepypasta. This one you can twirl on a fork. Cannibal takes the web’s favorite horror genre literally: a spaghetti creature digging into a plate of its own kind, meatball in hand, in a candlelit restaurant that plays the joke completely straight. A character study created for a pasta commercial spot in my Storytelling demo reel.
Role: Concept, Character Design & Direction
Focus: Character Concept, Commercial Storytelling, Visual Humor
Role: Concept, Character Design & Direction
Focus: Character Concept, Commercial Storytelling, Visual Humor
238 East 106th NYC | Clients: Meridian Capital Group · BEB Capital
A modern mid-rise among East Harlem’s pre-war tenements, captured for Meridian Capital Group’s $14.25 million sale of 238 East 106th Street to BEB Capital, a deal Meridian brokered on both sides and financed. Modeled in Cinema 4D down to every inset terrace, window bay and garage entry, the piece turns 29 units of new Manhattan rental into a single precise keepsake for the deal team.
Role: 3D Modeling & Client Presentation
Focus: Architectural Modeling, Detail Accuracy, Client Presentation Design, Brand Integration, Production Specs
Role: 3D Modeling & Client Presentation
Focus: Architectural Modeling, Detail Accuracy, Client Presentation Design, Brand Integration, Production Specs
645 Madison | Client: GAF Materials
Commemorative piece for the $50 million financing of 645 Madison Avenue, a 157,000-square-foot retail and office tower in Manhattan’s Plaza District. The tower was designed in translucent blue with custom full-color and white artwork on every side, and its roof was machined in three layers so the rooftop mechanicals and water tower read in true dimension. It was presented to the client in 3D alongside fully dimensioned production drawings and base options at different price points.
Role: Design, Production Art, 3D Modeling & Client Presentation
Focus: Architectural Detail, Multi-Layer Production Design, Budget Options
Role: Design, Production Art, 3D Modeling & Client Presentation
Focus: Architectural Detail, Multi-Layer Production Design, Budget Options
Sears 3D Facade | Clients: Evercore • Sears
Commemorative piece for Evercore’s role advising Sears’ board through its $5.6 billion Chapter 11 restructuring. Rather than copy a single store, I designed an idealized Sears, the storefront as people remember it. Several styles were developed across a range of budgets, so the client could choose the level of presence the moment called for.
Role: Concept, Design, 3D Modeling & Client Presentation
Focus: Dimensional DeIdealized Architecture, Mixed-Material Design, Budget Optionssign, Brand Integration, Production Specs
Role: Concept, Design, 3D Modeling & Client Presentation
Focus: Dimensional DeIdealized Architecture, Mixed-Material Design, Budget Optionssign, Brand Integration, Production Specs
