Characters & Worlds
Characters and worlds developed from first sketch to finished frame, across traditional and digital media, now extended through hybrid, AI-augmented methods.
JUNGLE TEMPLE | Original IP · Environment Study
A single frame built to hold a whole world. The image is detailed from the carved stonework and moss-covered ruins down to the waterfalls threading through the canopy and the lone monk climbing the steps, with enough depth and density that the eye keeps finding new layers. It was designed as the master frame for a short film: every element was placed with camera moves and motion in mind, so the still could become the scene. The finished short appears in my Storytelling demo reel.
Role: Creator-Director
Focus: Environment Design, Detail & Depth, Still-to-Motion Development
Role: Creator-Director
Focus: Environment Design, Detail & Depth, Still-to-Motion Development
Innsmouth | Original IP · Character Study
He has the Innsmouth look: the unblinking eyes, the wide fish-like features and the gills just starting to show at his collar. Inspired by Lovecraft’s decaying port town, where the locals slowly change as the sea calls them home, this stylized resident is caught halfway between man and deep one, and he seems strangely pleased about it.
Role: Creator-Director & Character Designer
Focus: Stylized Character Design, Lovecraftian Worldbuilding, Character Transformation
Role: Creator-Director & Character Designer
Focus: Stylized Character Design, Lovecraftian Worldbuilding, Character Transformation
Caretakers | Original IP · Illustration
A giant, long-dormant robot slumped inside an overgrown tunnel, and two small figures who’ve come to look after it. The scale does the storytelling: a machine built for something enormous, now quietly reclaimed by nature, and the people who still tend to it. One frame implies a whole world and a whole history.
Role: Illustrator
Focus: Visual Storytelling, Scale & Composition, Environment Design
Role: Illustrator
Focus: Visual Storytelling, Scale & Composition, Environment Design
Oh Hey OJ | Spec Commercial · Environment Development
Environment frames for the Oh Hey OJ spot, where a tropical cliffside gives way to an avalanche of oranges tumbling toward the sea. Each frame works out scale, light and motion for the commercial’s centerpiece moment: cascades of fruit pouring over rock, through waterfalls and onto the beach.
Role: Creator-Director
Focus: Environment Design, Visual Effects Development, Commercial Worldbuilding
Role: Creator-Director
Focus: Environment Design, Visual Effects Development, Commercial Worldbuilding
Oh Hey OJ | Spec Commercial · Environment Development
Environment frames for the Oh Hey OJ spot, where a tropical cliffside gives way to an avalanche of oranges tumbling toward the sea. Each frame works out scale, light and motion for the commercial’s centerpiece moment: cascades of fruit pouring over rock, through waterfalls and onto the beach.
Role: Creator-Director
Focus: Environment Design, Visual Effects Development, Commercial Worldbuilding
Role: Creator-Director
Focus: Environment Design, Visual Effects Development, Commercial Worldbuilding
Oh Hey OJ | Spec Commercial · Environment Development
Environment frames for the Oh Hey OJ spot, where a tropical cliffside gives way to an avalanche of oranges tumbling toward the sea. Each frame works out scale, light and motion for the commercial’s centerpiece moment: cascades of fruit pouring over rock, through waterfalls and onto the beach.
Role: Creator-Director
Focus: Environment Design, Visual Effects Development, Commercial Worldbuilding
Role: Creator-Director
Focus: Environment Design, Visual Effects Development, Commercial Worldbuilding
Oh Hey OJ | Spec Commercial · Environment Development
Environment frames for the Oh Hey OJ spot, where a tropical cliffside gives way to an avalanche of oranges tumbling toward the sea. Each frame works out scale, light and motion for the commercial’s centerpiece moment: cascades of fruit pouring over rock, through waterfalls and onto the beach.
Role: Creator-Director
Focus: Environment Design, Visual Effects Development, Commercial Worldbuilding
Role: Creator-Director
Focus: Environment Design, Visual Effects Development, Commercial Worldbuilding
Oh Hey OJ Floaters | Spec Commercial · Character Development
The stars of the spot. Two crabs ride the surf on floating oranges, the strangely intelligent crabs who ended up carrying the commercial’s comedy. Expressive without dialogue, they give the brand an unexpected pair of mascots.
Role: Creator-Director
Focus: Character Design, Comedic Performance, Commercial Storytelling
Role: Creator-Director
Focus: Character Design, Comedic Performance, Commercial Storytelling
Oh Hey OJ | Spec Commercial · Environment Development
Environment frames for the Oh Hey OJ spot, where a tropical cliffside gives way to an avalanche of oranges tumbling toward the sea. Each frame works out scale, light and motion for the commercial’s centerpiece moment: cascades of fruit pouring over rock, through waterfalls and onto the beach.
Role: Creator-Director
Focus: Environment Design, Visual Effects Development, Commercial Worldbuilding
Role: Creator-Director
Focus: Environment Design, Visual Effects Development, Commercial Worldbuilding
Clutch | Original IP · Illustration
A fierce mother curled protectively around her nest, all claws and warmth at once. Clutch plays on both meanings of the word, a clutch of eggs and a mother’s grip, painted with dramatic, sculptural lighting that turns a monster into a guardian.
Role: Illustrator
Focus: Creature Design, Dramatic Lighting, Character Emotion
Role: Illustrator
Focus: Creature Design, Dramatic Lighting, Character Emotion
Nanny Baba | Original IP · Illustration
A gleefully wicked witch steps out of a pencil-sketched cottage in full color, mid-scheme and loving every minute of it. Setting the finished character against the raw drawing shows the illustration process and the personality at the same time.
Role: Illustrator & Character Designer
Focus: Character Design, Mixed-Finish Illustration, Expression & Personality
Role: Illustrator & Character Designer
Focus: Character Design, Mixed-Finish Illustration, Expression & Personality
Diddums | Original IP · Illustration
A moody, storybook scene in deep blues, where a cloaked figure and a creeping vine-creature share an uneasy moment. It’s built on color and atmosphere, with the kind of quiet tension that suggests the next page holds a surprise.
Role: Illustrator & Character Designer
Focus: Color & Atmosphere, Storybook Illustration, Narrative Tension
Role: Illustrator & Character Designer
Focus: Color & Atmosphere, Storybook Illustration, Narrative Tension
